Software Engineering Student — École 42
2023 - Present · Full-time Program
Project-based peer-learning engineering program focused on systems programming, algorithms and full-stack development.
C, C++, TypeScript, Docker, Linux
- Built a POSIX shell (minishell) in C
- Developed a real-time raycasting engine (cub3D)
- Implemented an HTTP/1.1 server in C++ (webserv) with Google Test
- Built a full-stack web application (ft_transcendence) with authentication and monitoring
- Applied Test-Driven Development and CI/CD practices
- Currently specializing in Web Engineering, Embedded Systems, Testing/CI-CD, DevOps and Cloud architecture
Studio & Live Sound Engineer — Freelance & Studios
2019 - 2024 · Professional Experience
Worked in professional studios and live venues delivering high-quality technical production.
Audio Engineering, Live Systems, Technical Direction
- Managed complex technical systems under real-time constraints
- Diagnosed and solved issues during live production
- Coordinated multidisciplinary teams
- Developed strong attention to detail and quality control mindset